Thursday, May 7, 2009

'Mythos' is Alive!

If you're like me, chances are the biggest blow to come with the Flagship Studios shake-up was the ending of "Mythos," an isometric online action RPG that was much, much more similar to "Diablo" than "Hellgate" could ever hope to be. I -- along with several of our writers -- played the beta extensively, and when it went offline for good, I think I cried a little.*

Well, it's been almost a year since "Mythos" went on a basically-permanent hiatus... but today, news has come of its revival thanks to Korean studio HanbitSoft. While no release date is given, what we do know is this: "Mythos" is alive and back in development, and there's also a US-based studio working with HanbitSoft on the title, meaning an eventual english release is once again a huge possibility.

Explosive usin' gnome, here I come!

For the full translated Developer's Note #001 from the new official Korean site, keep reading below.

Hello

I’m Alboos from development team of MYTHOS. It’s exciting to have finally met you.

From now on, I will be introducing you the most current status of MYTHOS’ development, and tell you the details how the MYTHOS world will turn out.

First, I would like to introduce myself briefly. I am Designer in MYTHOS develop team, and I will be ‘Sage’ in MYTHOS world. That’s why I named myself as Alboos for Developers Note.

I know that many gamers are waiting to play MYTHOS. The reason why we didn’t give out any news for such a long time is because we wanted to wait until we are able to open the most accurate information.

Right now, MYTHOS is in good condition where it’s being reconstructed to become more suitable as online game. We are trying to keep the strengths that the game used to have, and make them even stronger, while eliminating its weaknesses.

As many of you already know, MYTHOS has come from Diablo>We are trying to inherit those thing you enjoyed, and loved about Diablo, and put more contents for more exciting multi plays.

Our current developing plan is focused on how to make the game enjoyed by you and your friends, colleagues, and family.

Well, this is it for today. Today, I just wanted to let you know that MYTHOS is being developed in good condition.

In my next letter, I will give you brief explanations about world of MYTHOS.

Have a great day!

*(I may or may not have cried.)
Posted by Brendon Lindsey
May 7th, 2009

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