Saturday, May 2, 2009

'Runes of Magic' borrows pqs from 'war'

What better form of flattery is there than when one game borrows and modifies a working mechanic from a game and puts it into theirs? Popular free-to-play MMORPG "Runes of Magic," which already borrowed a lot of gameplay mechanics from other successful MMOs, is on its way to implementing the popular Public Quests mechanic found in "Warhammer Online."

Public Quests (of which there are tons in "Warhammer Online") allow players that are in a certain area of the map to partake in a quest that has multiple stages to it. Once the group of strangers completes the objectives of one stage, a harder next stage appears. After the completion of all the stages, participants have a chance to win specific loot. "Runes of Magic" is implementing something very similar to this mechanic. The particular piece of design has revealed itself as a new form of public quests called "public encounters."

The first encounter, which is called "Attack on Segarth Outpost," is a battle between the defenders of Segarth Outpost and the wolves of the surrounding forest. The setup for the encounter features 3 waves of wolf attackers that eventually concludes with the appearance of Axis, the wolf king. If players are successful in killing Axis, he leaves behind a treasure box filled with all sorts of rewards for players to collect. This is only the first of the public encounters, and Runewaker Entertainment's Tony Tang has hinted at more coming for their MMORPG in the future. So what are you waiting for? Start making a name for yourself as the slayer of the wolf king!

Posted by Demetri Kouvalis

May 1st, 2009

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